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Raye Keslensky

UX Visual Interaction Designer

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Raye Keslensky

UX Visual Interaction Designer

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Raye Keslensky

UX Visual Interaction Designer

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Category: Mobile App Design

August 17, 2019July 14, 2020Information Architecture, Interface Design, Mobile App Design, Web Design

The RickDate Clock [DEMO]

This one was done as a fast favor to a friend who wanted me to make a clock that would tell him […]

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January 22, 2016October 22, 2018Comic Art, Interface Design, Mobile App Design

Astrowulf Fur Pebble — Watchface for Pebble Smartwatch

The hard part? Deciding how much about the Furry Fandom to explain in this post.

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December 11, 2014December 11, 2014Interface Design, Mobile App Design

Unreleased Movie Journaling App

This application has yet to be released in the respective App stores, which is why the name is withheld — I’ll update […]

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April 26, 2014October 22, 2018Comic Art, Game Design, Interface Design, Mobile App Design

Boom Boom Kyuun – Unreleased iOS App

Coded during a one-day hackathon in San Francisco, based on reverse-engineering a “helicopter game” tutorial. Including the artwork.

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Portfolios

  • Branding
  • Comic Art
  • Game Design
  • Information Architecture
  • Interface Design
  • Mobile App Design
  • Print Design
  • Travel
  • Web Design

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Rachel Keslensky

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    Archives

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    Categories

    • Branding
    • Comic Art
    • Game Design
    • Information Architecture
    • Interface Design
    • Mobile App Design
    • Print Design
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