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Raye Keslensky

UX Visual Interaction Designer

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Raye Keslensky

UX Visual Interaction Designer

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Raye Keslensky

UX Visual Interaction Designer

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Category: Game Design

April 26, 2014October 22, 2018Comic Art, Game Design, Interface Design, Mobile App Design

Boom Boom Kyuun – Unreleased iOS App

Coded during a one-day hackathon in San Francisco, based on reverse-engineering a “helicopter game” tutorial. Including the artwork.

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February 4, 2014Game Design, Interface Design

Battle Camp EndGame Screens

These screens were done as mockups for Battle Camp, a match-three mobile game available on iOS  and Facebook, to demonstrate proposed future […]

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Binding of Issac item - Gish Slippers
January 10, 2013October 3, 2013Game Design

Binding of Issac Item – Gish Slippers

The Challenge: Design a new item for the indie game The Binding of Issac. The item must be drawn in the game’s […]

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Rachel Keslensky

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