January 22, 2016October 22, 2018Comic Art, Interface Design, Mobile App Design Astrowulf Fur Pebble — Watchface for Pebble Smartwatch The hard part? Deciding how much about the Furry Fandom to explain in this post. Read more
January 11, 2016June 25, 2020Information Architecture, Interface Design, Web Design South Bay Neighborhood Map [DEMO] … I feel a little weird posting a Udacity Front End Nanodegree project in here, years later, and a few things stuck […] Read more
December 11, 2014December 11, 2014Interface Design, Mobile App Design Unreleased Movie Journaling App This application has yet to be released in the respective App stores, which is why the name is withheld — I’ll update […] Read more
April 26, 2014October 22, 2018Comic Art, Game Design, Interface Design, Mobile App Design Boom Boom Kyuun – Unreleased iOS App Coded during a one-day hackathon in San Francisco, based on reverse-engineering a “helicopter game” tutorial. Including the artwork. Read more
February 4, 2014Game Design, Interface Design Battle Camp EndGame Screens These screens were done as mockups for Battle Camp, a match-three mobile game available on iOS and Facebook, to demonstrate proposed future […] Read more
December 13, 2013July 16, 2018Comic Art, Print Design DEF CON 21 Scavenger Hunt Done as a t-shirt (and banner!) design for the 2013 scavenger hunt of the DEF CON computer security conference in Las Vegas, NV. Read more
December 13, 2013December 27, 2013Web Design Carbon Age Systems Most small businesses need a website, but only a fraction of them require a significant backend. Carbon Age Systems is a manufacturing, […] Read more
February 4, 2013October 3, 2013Interface Design S.I.M.O.N. Cleaned Wireframes A quick exercise in Balsamiq to clean up what had been sketched out earlier — especially after discussing the app with another […] Read more
January 10, 2013October 3, 2013Game Design Binding of Issac Item – Gish Slippers The Challenge: Design a new item for the indie game The Binding of Issac. The item must be drawn in the game’s […] Read more
December 18, 2012October 3, 2013Interface Design Wireframes for S.I.M.O.N. App Working on an Android App — but why make a simple “Simon” clone when half the fun is designing a new twist? […] Read more